How can a fan, a mug or a souvenir troll help students read literature? At this year’s faglig-pedagogisk dag, Mylène Garin draws on a seventeenth-century conversation about a fan to show teachers how objects can open new ways into literary texts.
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JEUX Doctoral student Michela La Grotteria on receiving the Alan Nadel Award for the Best Graduate Student Essay at Narrative Conference 2026.
If you participated in JEUX Workshops in Oxford, and would like to share your experiences of replaying the games, get in touch with us.
Karin Kukkonen presents in the lecture series “Heroes and Human Agency in Epic and the Novel”.
In June 2026, the JEUX team presented their research at the 41st Narrative Conference of the International Society for the Study of Narrative, held in Aarhus, Denmark.
La Grotteria explored the functions of curiosity in emerging short literary genres at the end of the 17th century.
Elisa Saggioro shares the first results of developing two game prototypes based on Madeleine de Scudéry’s “Carte de Tendre”.
Karin Kukkonen visits Belgium, the Netherlands and France with a series of talks
At the faglig-pedagogisk dag, Michela La Grotteria introduces teachers and school leaders to curiosity in seventeenth-century salons, newspapers and nouvelles.
Saggioro presented her project on the digital reconstruction of emotional landscapes within 17th-century French literary salons.
JEUX Principal Investigator Karin Kukkonen will present on Games as a Creative Technology for Literary Writing.
In her talk "The JEUX Project: Preparing Early-Modern Games for Players Today" Freundlich discusses how historical description of games can be turned into game materials.
Karin Kukkonen participates in a conversation on salons, fairy tales and literary games at Litteratur på Blå.
The new doctoral students have joined the JEUX team: Elisa Saggioro, Michela La Grotteria and Mylène Garin.
Our pilot players assemble to attempt the ultimate literary game: the novel.
Play literary games from the salons of the 17th century and find out whether the games that sparked the creativity of early novelists will do the same for you.
JEUX Principal Investigator Karin Kukkonen will present on Games, Play and the Novel: Playing “Le Jeu du Roman” (1701) at the ESCL Conference held at the Sorbonne next week.
And there we were, in all our humanity, sharing dreams that we had never before told anyone.
In June we had a test run for the Game of the Messenger.
On a sunny spring afternoon, we gathered for a game.
JEUX Principal Investigator Karin Kukkonen will present on "Literary Games, Poetics and Storyworlds of the Early-Modern Novel” on 30 May 2024.