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MAREBOX – Underwater culture (completed)

New digital technology provide the opportunity to experience hidden cultural heritage on the bottom of the sea.

A wrecked underwater craft on the bottom of the sea. Illustration.

A screenshot shows a digital animation of the TLC A6 wreck during a "dry dive".

About the project

"MAREBOX – Underwater culture: Time capsules at the bottom of the sea" was an innovative cooperation between actors from cultural, technology, science and business sectors, that creates audience centered experiences – to be displayed in spaces around Europe and globally.  

The project explored new expressive modes of conveying experience and knowledge about the submarine cultural history and heritage of Europe. MAREBOX collaborated with artists to innovate in creating digital experiences of submerged cultural heritage.

The contribution from the Department of Media and Communication (IMK) was to explore Augmented Reality (AR) as a form of "dry diving" to two submarine cultural heritage sites:

  • the World War II TLC A6 wreck at Ancient Phalasarna in Crete
  • the Alonnisos Peristera 5th Century BC wreck in the Aegean Sea 
A man standing on the rocky strandline and holding a mobile phone towards the sea
IMK researcher Gunnar Liestøl is testing the application, here with a test version of Phalasarna 1941. He is standing at the lookout point near the wreck of the World War II TLC A6, the craft that took part in the evacuation of allied troops from Crete during the Battle of Crete in May 1941. Photo: MAREBOX project.

Objectives

The specific objectives of the project were:

  • to provide broad and responsible public access to Underwater Cultural and Natural Heritage, aiming at raising public awareness, maintaining high standards of protection and drive sustainable growth in the area;
  • to increase appreciation of Europe’s maritime assets hosted in a changing environment with multiple pressures like migration, pollution et cetera;
  • to connect the past with the present and future, strengthening European identity; 
  • to enhance cross-sectoral collaboration and form a creative ecosystem of diverse actors: artists, scientists, engineers, archaeologists, business representatives and others.

Cooperation

Besides the Department of Media and Communication, the MAREBOX project included the following partners:

Visit the external website of the MAREBOX project (marebox.eu) for more information about the project. 

Logo of Marebox project consisting of letters M A R, followed by letter E in a circe, and letters B O X in a rectangle

Project period

01.01.2020 - 31.06.2021 (prolonged until the end of 2021).

Financing

The MAREBOX project was funded by the Creative Europe Programme (ec.europa.eu) of the European Union under the EACEA 06/2019 call "Bridging culture and audiovisual content through digital", grant nr. 614735.

Logo with EU emblem and text "Co-funded by the Creative Europe Programme of the European Union

 

Published Dec. 16, 2021 2:42 PM - Last modified Jan. 18, 2024 10:06 AM

Contact

Professor Gunnar Liestøl

Participants

Detailed list of participants