We focus on genre in making meaning via digital media from a humanistic point of view.
Despite the promise of technology, there are lags in the textual realisation of rich multimodal communication. We see three levels of digital media: hardware, software and genre as meaningware. We focus on genre in making meaning via digital media from a humanistic point of view.
In research and development, this is overlooked and overshadowed by mainstream approaches to HCI and digital media. Our media rich perspective situates genres and modes of communicating at the core of production based research and its further theorising. It follows earlier media and information systems design.
Key theories are from various genre theories, e.g. film, fiction and interaction design, links between media, informatics and pedagogy, and situated in sociocultural approaches to learning with ICTs. By developing a multidisciplinary and humanistically informed methodology for digital invention and design of multimodal and multimedia communication the project will collaboratively design prototyped digital genres.
More information about the project here.
•Textopia, Anders Sundnes Løvlie.
•Digital Media in Situ, Kjartan Müller.